Service
Apps that hold up in daily use — not just in the store
An app is not judged by how it looks in a screenshot, but by whether it still works in a site cabin with one bar of signal and cold fingers.
When an app is worth it
Not every project needs an app. These do:
The work happens away from a desk
Installation, delivery, field service, maintenance — anywhere the desk is not the workplace.
Device features are needed
Camera, barcode scanning, NFC, GPS or push notifications — things a website cannot do, or only partly.
The network is unreliable
Basements, warehouses, rural areas. An app can keep working and sync later; a website cannot.
You want customers to come back
An icon on the home screen is a different kind of presence than a bookmark in a browser.
What you get
An app is not a project with an end date but something that has to be maintained for years. We build it that way.
iOS and Android from one codebase
A shared base instead of two separate builds — that halves effort and maintenance cost without the app feeling foreign on either platform.
Offline capability from the start
Data is held locally, entries survive a dropped connection and are merged cleanly once it returns.
Publication in both stores
We handle developer accounts, store listings, review processes and age ratings — including the usual follow-up questions from Apple.
Connection to your systems
An app rarely makes sense on its own. We connect it to your inventory system, your CRM or your custom software.
Maintenance across OS cycles
Apple and Google change their requirements every year. Without upkeep an app eventually falls out of the store — we keep it current.
Typical projects
From an internal tool to a customer-facing app in the stores.
Field service and installation app
Receive jobs, record hours, capture photos and a signature on site — with no connection required.
Ordering and customer app
Repeat orders, status display and push notifications, connected to your existing system.
Scanner-based capture
Stocktaking, goods-in or inspection rounds via barcode and NFC on a phone instead of dedicated hardware.
Common questions
What clients want to know before the first call
Native or cross-platform?
Cross-platform in most cases, because one codebase for iOS and Android cuts effort and maintenance cost considerably and the difference is barely noticeable to users today. Fully native makes sense when the app reaches deep into device features or is graphically demanding. We decide which fits during discovery, based on your requirements rather than our preference.
Do we even need an app, or would a website do?
Often a website is enough. If your users are online, no device features are needed and nobody expects an icon on the home screen, a mobile-optimised web application is faster to build and cheaper to maintain. We will tell you that in the intro call before quoting for an app.
Who owns the store accounts?
The accounts are in your name — which matters, because it means the app stays yours if we ever stop working together. We set them up with you and then publish on your behalf as an authorised party.
What does ongoing maintenance cost?
Budget an annual share of the development effort for OS updates, store requirements and smaller adjustments. We fix the exact range in the quote so post-launch costs are not a surprise. Apple and Google store fees come on top.
Four areas where we deliver
Tell us about your app idea
In the intro call we will tell you whether an app is the right route — or whether a web application reaches the same result faster and cheaper.
